VR Sword Fighting Expe­ri­ence, Until You Fall, Unveils New Update


Leading virtual reality (VR) game devel­op­ment company, Schell Games, today announced the 0.5.0 update is available for its award-winning, sword-wielding VR battle game Until You Fall®.

The 0.5.0 update includes numerous quality of life improve­ments as well as greater acces­si­bility options. A final mastered version of the game’s now infamous sound­track has been imple­mented within the magical world, with each level’s audio being adjusted for optimal enjoyment. There is now a digital download of the complete sound­track available for free on Steam. The sound­track will also be available on popular music streaming services over the next several weeks. Espe­cially useful for newer players, the tutorial has been stream­lined and improved and the process for choosing diffi­culty and buying weapons has been updated. In addition, helpful gameplay tips are displayed on the Death Screen and other key locations, elim­i­nating any confusion and providing a seamless mêlée expe­ri­ence. To that end, dodging algorithm improve­ments are also in place, to ensure dodging remains accurate during longer attack sequences. Players will also notice a change in diffi­culty modes, not only because of balance updates, but also in name. Those hopping in for the first time should give Relaxed mode a try, before moving on to the Chal­lenging and Relent­less options. Players fond of the Katars and Spellswords Charm will note that these weapons have received some signif­i­cant rebal­ancing.

Notably, this update includes a number of changes making Until You Fall more acces­sible to a greater number of players. Lefties can rejoice as they’ll now be able to define their dominant hand at the outset of the game, undoubt­edly improving attacks. In-game text has also undergone an overhaul, complete with color-coding to make parsing copy easier. Last, but not least, those who are photo­sen­si­tive can access new comfort settings that disable full-screen flashing.

Until You Fall is a virtual reality (VR) sword fighting arcade-style rouge-lite. This visually stunning game fuses mêlée and magic and empowers the player to become the master of their own martial style. Players will battle corrupted humanoids, monstrous creatures, and unknown horrors. Death is inevitable, though win or lose, players will make progress towards the next level.